What do freaks do in evil genius




















The player is awarded money as if they were agents. Freaks do not preform any animation when they are caught in some traps, like hoods and windtraps or giant magnet traps. In case of later, it means they have more time to generate extremely rewarding trap combos, allowing the player concentrate on effectively stopping the agents instead of potential revenues that a bigger room of traps may provide. A single hood trap, powered by freak trigger , can permanently trap any number of agents.

You are commenting using your WordPress. You are commenting using your Google account. You are commenting using your Twitter account. You are commenting using your Facebook account. Notify me of new comments via email. Change language. Install Steam. Store Page. Evil Genius Store Page. Yah OK, got freaks, of course. But they go where they want. Which is generally not where I want.

Can't capture them -- they die, after taking out three minions. Can't social weaken them -- they die once their already limited smarts goes zero. I locked the doors leading to the exit, so the only way to go is towards the space I'd set up for the Freak Trap -- and they stop, right in front of the door, and won't go in.

They'll stare at that bloody unlocked door for hours, Freak TV. Last edited by unca. Showing 1 - 13 of 13 comments. Evil Genius Wiki Explore. Evil Genius 2. Evil Genius. Recent blog posts Help. Explore Wikis Community Central. Register Don't have an account? The other important thing to know is that you can deactivate them with a social minion, which you'll probably want to do if they walk outside. Brewing up some freaks is a handy feature to have when you need more muscle in a pinch.

Otherwise they're better not having around. They don't leave body bags iirc so that's nice too I guess. Thanks for clearing it up. No, they don't leave bodybags, but they sure create plenty of bodybags out of their victims. Don't create one if your freezer is currently full.



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